PlayerClient Struct Reference

#include <player_kerl.h>

Data Fields

int index
char * address
int port
playerc_client_t * client
playerc_position2d_t * position2d
playerc_laser_t * laser

Detailed Description

This struct contains pointers to the client and devices to control the robot.

It is currently missing a few other devices. As we add more devices append them to this struct

Field Documentation

Player listen address

playerc_client_t* PlayerClient::client

Player client

Internal stage id of the robot

playerc_laser_t* PlayerClient::laser

Player laser data

Player listen port

playerc_position2d_t* PlayerClient::position2d

Player position data

The documentation for this struct was generated from the following file:

Generated on Thu Aug 13 23:20:22 2009 for KERL by  doxygen 1.5.8